Facebook paid out $1.4 billion (£883.9 million) to app developers last year, according to the company's games product manager.
Speaking at GDC in San Francisco yesterday, Matt Wyndowe said the figure showed how serious Facebook was about its role as a gaming platform, with his team's regular meetings with Facebook's senior management further reinforcing the point.
"As early as 2010, we didn't have a dedicated game team," Wyndowe said, according to VentureBeat. "Now we have 40 full-time people on games. We meet weekly with Zuck [CEO Mark Zuckerberg] and [CTO] Bret Taylor.
"If you make a really high quality game, our job is to bring you massive distribution and make you a lot of money," Wyndowe said, after Kixeye chief executive Will Harbin showed off his company's latest Facebook project and said it was projecting nine-figure revenues in 2012. "Our job is to make sure people learn about your game and engage with it."
Wyndowe pointed to the emergence in 2011 of new genres of gaming on Facebook, such as hidden object games and RTSes. During the year, social gaming companies raised $1.1 billion in investment, with double that figure spent on acquisitions.
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